I feel like covering this topic in a video format makes me a lot more nervous and anxious about the possible reception than I was initially upon writing it as an article. Adapting it for a video format and uploading it to Youtube shifts it a lot more beyond my personal control, but at the … Continue reading A Less Than Brief History Of Trans Representation In Games Media
Disco Elysium is, without a doubt, the most fascinating game that I have played all year, and I fucking played Control a month ago.
How about we take a quick moment to lighten the mood a little bit and talk about something that I can genuinely say that I unabashedly love without having to downplay or attach any conditions to it?
(Additional information has been added to the end of this article.) At the very start of this little blog that I've made for myself, I did an incredibly glowing review of a little indie title known as HEARTBEAT. At the time, my experience with the game was entirely positive with nary a bad thing to … Continue reading From HEARTBEAT To HEARTBREAK | Update: 10/02/2019
Let me get this out of the way right at the start. I said recently on Twitter that a short thread I did about the Epic Games Store was probably the last I would say about the discourse surrounding it. The topic is exhausted and exhausting and there's not really a whole lot that I … Continue reading Another Article About Why Gamers™ Are The Worst, But This Time It’s Related To Epic
Eagle Island is, for all intents and purposes, a roguelite metroidvania game, so naturally it's pretty much right up my alley. I frequently cut my teeth against roguelikes such as Enter The Gungeon and MidBoss, as well as savouring every single second that I get to spend with metroidvanias like Hollow Knight and Bloodstained. Speaking from that criteria alone, I should probably love Eagle Island, right?
As far as I was concerned as of a couple days ago, the only Castlevania games that existed were the classics. Super Castlevania IV was the pinnacle of the franchise. I hadn't (and still haven't) played Symphony of the Night or, honestly, any of Koji Igarashi's many, many, many entries into the Castlevania series and … Continue reading Bloodstained: Ritual of the AIGHT
To be more specific, this (hopefully short) post will be in response to Owen S. Good's article about how the currently proposed anti-loot box bill poses a threat to sports video games.
It should come as no surprise to anyone that is even passingly familiar with me that I was immediately interested in this game from concept alone. A game where you play as an adorable kitten in a mech suit with a fuck-off huge cannon? Sign me up, Devolver.
If there's one thing that I've done my best to make clear in nearly every article that I've written so far, it's that video games are art, so if you're reading this article and you disagree with that sentiment, I regret to inform you that you're probably not going to have a very good time reading this.